Use blueprints to create complex (modular) systems
Iterate on existing features based on player feedback
Prototype quickly and effectively in UE4.
4 years of experience
Quickly create advanced sheets for team use
All sheets created should serve a purpose. I aim to provide clarity to the user
Able to use Godot language
Client - Server coding
Modular systems
2 years of experience
Experience using Perforce for four years
Can work with and without integrated Perforce tools in UE4
Create working concepts as a designer using C#
Use analytics to identify design issues.
1 year of experience
Used to work with C# in Unity on a passion project.
Used to create prototypes
Used to create small hobby projects
>2 years of experience in engine.
Used to create prototypes
Used to create small hobby projects
Three months of experience
Used with Git integration
Used in one hobby project for half a year
Used to prototype websites and communicate page designs to web programmers
Quick UI prototypes
Used for sprint planning
Used to keep track of bugs (QA)
Used for remote work
Used as an unofficial communication channel at the academy.
I run/moderate discord servers for several games.
As team communication tool
Effective communication over long distances